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OMOTE / REAL-TIME FACE TRACKING & PROJECTION MAPPING. from something wonderful on Vimeo.

LIVE INSTALLATION ON 2014/8/28
connpass.com/event/8112/

PROJECT MEMBERS

NOBUMICHI ASAI (PLANNER / PRODUCER / TECHNICAL PRODUCER - P.I.C.S.)
HIROTO KUWAHARA (ART DIRECTOR & MAKEUP)
PAUL LACROIX (TECHNICAL DIRECTOR / PROGRAMMER - TRANSIT DIGITAL WORKS)
JIN HASEGAWA (CG DESIGNER - SPADE)
TAKASHI ISHIBASHI (CG DESIGNER - SPADE)
AYAKA MOTOYOSHI (PRODUCTION MANAGER - P.I.C.S.)

SPECIAL THANKS

AYA KUMAKURA (PRODUCTION MANAGER)
YOSHIHIRO UENO (PRODUCTION MANAGER - P.I.C.S.)
KOJI KOJIMA(PRODUCER)
KAZUHIRO NAKAMURA (COLORIST - McRAY)
KENJI NAKAZONO (PHOTOGRAPHER - CREATIVE STUDIO WORKS)
KIMIHIRO MORIKAWA (PHOTOGRAPHER - SHOOTING & LIGHTING)
JIN HASEGAWA(SPADE)
RHEA TOR’S INC.
DAN (STYLIST)
K.FURUMOTO (HAIR - &´S MANAGEMENT)
YUKA SEKIMIZU (MODEL - SATORU JAPAN)
HIDEAKI TAKAHASHI(MUSIC - mjuc)

CONTACT
nobumichiasai.com

Satoshi Kon - Editing Space & Time from Tony Zhou on Vimeo.

Four years after his passing, we still haven’t quite caught up to Satoshi Kon, one of the great visionaries of modern film. In just four features and one TV series, he developed a unique style of editing that distorted and warped space and time. Join me in honoring the greatest Japanese animator not named Miyazaki.

For educational purposes only. You can follow me at twitter.com/tonyszhou

For further reading/viewing, I highly recommend:
Andrew Osmond’s book “Satoshi Kon: The Illusionist” (my major source) amzn.com/1933330740
Kristin Thompson’s essay on match cuts & graphic matches bit.ly/1x960Em
And this tumblr with an excellent name fuckyeahsatoshikon.tumblr.com/

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